To counter the increasing number of online threats for users' privacy and security, this paper explores the design of an ambient security indicator, in form of a standard key...
Alexander De Luca, Bernhard Frauendienst, Max-Eman...
We present the design of Make a Riddle and TeleStory, educational applications developed on the Siftables platform for children aged 4-7 years. Siftables
are
hybrid tangible-g...
Abstract This article attempts to demystify computer vision for novice programmers through a survey of new applications in the arts, system design considerations, and contemporary ...
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
In this study, unlike previous studies where participants were instructed to pay attention to the advertisements, we set up a more naturalistic situation of reading magazine. Five ...