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» Designing for Human-Agent Interaction
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CHI
2009
ACM
16 years 7 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2008
ACM
16 years 7 months ago
Designing for bystanders: reflections on building a public digital forum
In this paper, we reflect on the design and deployment process of MAGICBoard, a public display deployed in a university setting that solicits the electronic votes and opinions of ...
Anthony Tang, Matthias Finke, Michael Blackstock, ...
TEI
2009
ACM
115views Hardware» more  TEI 2009»
16 years 1 months ago
Fritzing: a tool for advancing electronic prototyping for designers
Today a growing community of DIY-practitioners, artists and designers are using microcontroller-based toolkits to express their concepts for digital artifacts by building them. Ho...
André Knörig, Reto Wettach, Jonathan C...
SBACPAD
2008
IEEE
170views Hardware» more  SBACPAD 2008»
16 years 27 days ago
Using Analytical Models to Efficiently Explore Hardware Transactional Memory and Multi-Core Co-Design
Transactional memory is emerging as a parallel programming paradigm for multi-core processors. Despite the recent interest in transactional memory, there has been no study to char...
James Poe, Chang-Burm Cho, Tao Li
ACMDIS
2006
ACM
16 years 15 days ago
Staying open to interpretation: engaging multiple meanings in design and evaluation
Human-Computer Interaction (HCI) often focuses on how designers can develop systems that convey a single, specific, clear interpretation of what they are for and how they should b...
Phoebe Sengers, Bill Gaver