This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
Most applications developed today rely on a given middleware platform which governs the interaction between components, the access to resources, etc. To decide, which platform is ...
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
PDE surfaces, whose behavior is governed by Partial Differential Equations (PDEs), have demonstrated many modeling advantages in surface blending, free-form surface modeling, and ...