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ICRA
2002
IEEE
127views Robotics» more  ICRA 2002»
15 years 11 months ago
Design and Control of a Three-Link Serial Manipulator for Lessons in Particle Dynamics
Design, control, and performance of a ball-throwing robot are examined in this paper. The objective of this project is to provide an interactive ball-throwing robotic arm for illu...
Mark A. Minor, Kent Jensen, Youngshik Kim
CHI
2009
ACM
15 years 11 months ago
Getting sidetracked: display design and occasioning photo-talk with the photohelix
In this paper we discuss some of our recent research work designing tabletop interfaces for co-located photo sharing. We draw particular attention to a specific feature of an inte...
Otmar Hilliges, David Shelby Kirk
CHI
1999
ACM
15 years 11 months ago
The Design and Evaluation of a High-Performance Soft Keyboard
The design and evaluation of a high performance soft keyboard for mobile systems are described. Using a model to predict the upper-bound text entry rate for soft keyboards, we des...
I. Scott MacKenzie, Shawn X. Zhang
ACMACE
2008
ACM
15 years 8 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
CHINZ
2005
ACM
15 years 8 months ago
The territory is the map: designing navigational aids
It has been shown that people encounter difficulties in using representations and devices designed to assist navigating unfamiliar terrain. Literature review and self-reported vis...
Nicola J. Bidwell, Christopher Lueg, Jeff Axup