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ACMDIS
2000
ACM
15 years 11 months ago
Just-in-Time Design in a Fast-Paced Product Group
In real world development environments where deadlines are fixed, a designer must craft a process that works with the team and within the constraints of a project. The traditional...
Margo Lustig Ezekiel
MHCI
2009
Springer
16 years 1 months ago
Hoverflow: exploring around-device interaction with IR distance sensors
By equipping a mobile device with distance sensing capabilities, we aim to expand the interaction possibilities of mobile and wearable devices beyond the confines of the physical ...
Sven G. Kratz, Michael Rohs
170
Voted
ATAL
2005
Springer
16 years 8 days ago
Thespian: using multi-agent fitting to craft interactive drama
There has been a growing interest in designing multi-agent based interactive dramas. A key research challenge faced in the design of these systems is to support open-ended user in...
Mei Si, Stacy Marsella, David V. Pynadath
174
Voted
CHI
1999
ACM
15 years 11 months ago
i-LAND: An Interactive Landscape for Creativity and Innovation
We describe the i-LAND environment which constitutes an example of our vision of the workspaces of the future, in this case supporting cooperative work of dynamic teams with chang...
Norbert A. Streitz, Jörg Geißler, Torst...
ICIA
2007
15 years 9 months ago
User Constructed Data Integration via Mixed-Initiative Design
Administrators frequently perform data integration “by hand” on the desktop as part of the execution of administrative tasks. This position paper discusses the application of ...
Anthony Tomasic, John Zimmerman, Ian Hargraves, Ro...