We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
Integrating computer-based information into the real world of the user, is becoming a crucial challenge for the designers of interactive systems. The Augmented Reality (AR) paradig...
: This paper focused on designing of a ubiquitous interface agent based on the ontology technology and interaction diagram with the backend information agent system, i.e., OntoIAS,...
This paper describes a novel method for browsing a large video collection. It links various forms of related video fragments together as threads. These threads are based on query r...
The ongoing rise of human computation as a means of solving computational problems has created an environment where human workers are often regarded as nameless, faceless computat...