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CHI
2010
ACM
15 years 7 months ago
Designing a CD augmentation for mobile phones
Interacting with physical CDs can be a very tangible and explorative experience. However, physical objects can't provide access to the digital services we are used to when us...
Niels Henze, Susanne Boll
IVS
2008
147views more  IVS 2008»
15 years 6 months ago
Design considerations for collaborative visual analytics
Information visualization leverages the human visual system to support the process of sensemaking, in which information is collected, organized, and analyzed to generate knowledge...
Jeffrey Heer, Maneesh Agrawala
CHI
2008
ACM
16 years 7 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
CHI
2006
ACM
16 years 7 months ago
Design and experimental analysis of continuous location tracking techniques for Wizard of Oz testing
Wizard of Oz (WOz) testing has shown promise as an effective way to test location-enhanced applications. However, it is challenging to conduct a location-based WOz test because of...
Yang Li, Evan Welbourne, James A. Landay
CHI
2005
ACM
16 years 7 months ago
Design requirements for more flexible structured editors from a study of programmers' text editing
A detailed study of Java programmers' text editing found that the full flexibility of unstructured text was not utilized for the vast majority of programmers' character-...
Andrew Jensen Ko, Htet Htet Aung, Brad A. Myers