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ATAL
2008
Springer
15 years 8 months ago
No-regret learning and a mechanism for distributed multiagent planning
We develop a novel mechanism for coordinated, distributed multiagent planning. We consider problems stated as a collection of single-agent planning problems coupled by common soft...
Jan-P. Calliess, Geoffrey J. Gordon
FPLAY
2008
15 years 8 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
IUSED
2008
15 years 8 months ago
Preparing Usability Supporting Architectural Patterns for Industrial Use
Usability supporting architectural patterns (USAPs) have been shown to provide developers with useful guidance for producing a software architecture design that supports usability...
Pia Stoll, Bonnie E. John, Len Bass, Elspeth Golde...
AAAI
2004
15 years 8 months ago
Mobile Emergency Triage Support System
We are designing and developing a mobile clinical decision support system, known as MET (Mobile Emergency Triage), for supporting emergency triage of different types of acute pain...
Wojtek Michalowski, Roman Slowinski, Szymon Wilk
AVI
2004
15 years 8 months ago
A visual tool for tracing users' behavior in Virtual Environments
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Luca Chittaro, Lucio Ieronutti
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