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» Designing digital video systems: modeling and scheduling
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MM
2006
ACM
143views Multimedia» more  MM 2006»
16 years 10 days ago
Motion swarms: video interaction for art in complex environments
We create interactive art that can be enjoyed by groups such as audiences at public events with the intent to encourage communication with those around us as we play with the art....
Quoc Nguyen, Scott Novakowski, Jeffrey E. Boyd, Ch...
ATAL
2006
Springer
15 years 10 months ago
Multi-agent coordination and control testbed for planning and scheduling strategies
The Multi-Agent Coordination and Control (MACC) testbed is a modelling and simulation environment for manufacturing control. It provides benefits to both the research community an...
Paul Verstraete, Paul Valckenaers, Hendrik Van Bru...
NIPS
1992
15 years 7 months ago
Silicon Auditory Processors as Computer Peripherals
Several research groups are implementing analog integrated circuit models of biological auditory processing. The outputs of these circuit models have taken several forms, includin...
John Lazzaro, John Wawrzynek, Misha Mahowald, Mass...
IJHPCA
2006
99views more  IJHPCA 2006»
15 years 6 months ago
A Pragmatic Analysis Of Scheduling Environments On New Computing Platforms
Today, large scale parallel systems are available at relatively low cost. Many powerful such systems have been installed all over the world and the number of users is always incre...
Lionel Eyraud
MIG
2009
Springer
16 years 28 days ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra