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» Designing digital video systems: modeling and scheduling
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CODES
2006
IEEE
16 years 12 days ago
The pipeline decomposition tree: : an analysis tool for multiprocessor implementation of image processing applications
Modern embedded systems for image processing involve increasingly complex levels of functionality under real-time and resourcerelated constraints. As this complexity increases, th...
Dong-Ik Ko, Shuvra S. Bhattacharyya
ICALT
2006
IEEE
16 years 12 days ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
VRST
2005
ACM
15 years 12 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
JSS
2007
86views more  JSS 2007»
15 years 6 months ago
Performance evaluation of UML design with Stochastic Well-formed Nets
The paper presents a method to compute performance metrics (response time, sojourn time, throughput) on Unified Modeling Language design. The method starts with UML design annota...
Simona Bernardi, José Merseguer
ESTIMEDIA
2003
Springer
15 years 11 months ago
Run-Time Scheduling for Multimedia Applications on Dynamically Reconfigurable Systems
Current multimedia applications are characterized by highly dynamic and non-deterministic behavior as well as high-performance requirements. In addition, portable devices demand a...
Javier Resano, Diederik Verkest, Daniel Mozos, Ser...