Modern embedded systems for image processing involve increasingly complex levels of functionality under real-time and resourcerelated constraints. As this complexity increases, th...
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
The paper presents a method to compute performance metrics (response time, sojourn time, throughput) on Unified Modeling Language design. The method starts with UML design annota...
Current multimedia applications are characterized by highly dynamic and non-deterministic behavior as well as high-performance requirements. In addition, portable devices demand a...
Javier Resano, Diederik Verkest, Daniel Mozos, Ser...