We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
The paper presents the Multi Agent System (MAS) designed for the large scale parallel computations. The special kind of diffusionbased scheduling enables to decompose and allocate...
Maciej Smolka, Piotr Uhruski, Robert Schaefer, Mar...
—Digitization of production factors, including the knowledge for knowledge workers and consumers, opens almost infinite potential to connect persons, systems, processes, enterpri...
This paper investigates scheduling loosely coupled task-bundles in highly heterogeneous distributed systems. Two allocation quality metrics are used in pay-per-service distributed ...
Abstract— A central scheduling problem in wireless communications is that of allocating resources to one of many mobile stations that have a common radio channel. Much attention ...
Kavitha Veeraruna, Eitan Altman, Rachid El Azouzi,...