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» Designing creative artificial systems
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IJCNN
2006
IEEE
16 years 6 days ago
Patterns, Hypergraphs and Embodied General Intelligence
—It is proposed that the creation of Artificial General Intelligence (AGI) at the human level and ultimately beyond is a problem addressable via integrating computer science algo...
Ben Goertzel
DIGRA
2005
Springer
15 years 11 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
DIAGRAMS
2004
Springer
15 years 11 months ago
Cider: A Component-Based Toolkit for Creating Smart Diagram Environments
— Smart Diagram Environments (SDEs) are software applications that use structured diagrams to provide a natural visual interface that behaves as if the computer “understands”...
Anthony R. Jansen, Kim Marriott, Bernd Meyer
GLOBAL
2003
Springer
15 years 11 months ago
Performance Evaluation for Global Computation
Abstract. Global computing applications co-ordinate distributed computations across widely-dispersed hosts. Such systems present formidable design and implementation challenges to ...
Linda Brodo, Pierpaolo Degano, Stephen Gilmore, Ja...
ICTAI
2000
IEEE
15 years 10 months ago
Debugging knowledge-based applications with a generic toolkit
Knowledge refinement tools assist in the debugging and maintenance of knowledge based systems (KBSs) by attempting to identify and correct faults in the knowledge that account fo...
Susan Craw, Robin Boswell