Sciweavers

1416 search results - page 131 / 284
» Designing creative artificial systems
Sort
View
CSE
2009
IEEE
16 years 28 days ago
Reinforcement Learning of Listener Response for Mood Classification of Audio
This paper describes a method of applying a reinforcement learning artificial intelligence to categorize audio files by mood based on listener response during a performance. The s...
Jack Stockholm, Philippe Pasquier
ATAL
2009
Springer
15 years 10 months ago
Effective bidding and deal identification for negotiations in highly nonlinear scenarios
Most real-world negotiation scenarios involve multiple, interdependent issues. These scenarios are specially challenging because the agents' utility functions are nonlinear, ...
Ivan Marsá-Maestre, Miguel A. López-...
GEM
2009
15 years 4 months ago
Degenerate Neutrality Creates Evolvable Fitness Landscapes
- Understanding how systems can be designed to be evolvable is fundamental to research in optimization, evolution, and complex systems science. Many researchers have thus recognize...
James M. Whitacre, Axel Bender
E4MAS
2005
Springer
15 years 11 months ago
Grounding Social Interactions in the Environment
Abstract. While agents and environments are two intimately connected concepts, most approaches for multi-agent development focus on the agent-specific part of the system, whereas ...
Florian Klein, Holger Giese
DIGITEL
2007
IEEE
16 years 15 days ago
MuDiS - A Virtual Learning Environment
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Jeetinder Singh, Jayanthi Sivaswamy, Krishnarajulu...