This paper describes the design, implementation, visualizations, results and lessons learned of a novel real-world socio-technical research system for the purpose of rescheduling ...
Erwin J. W. Abbink, David G. A. Mobach, Pieter-Jan...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
Building multi-agent systems that can scale up to very large number of agents is a challenging research problem. In this paper, we present Distributed Multi Agent System Framework...
I. V. Aprameya Rao, Manish Jain, Kamalakar Karlapa...
The PartNET++ system is an experimental multi-agent-based simulation tool that uses a new model based on hyper-graphs for understanding partnership formation among heterogeneous a...
Research paper Purpose of this paper This paper describe an integrated hardware/software system based on Evolutionary Robotics and its application in Edutainment context. Design/me...