Sciweavers

1416 search results - page 102 / 284
» Designing creative artificial systems
Sort
View
AIED
2005
Springer
15 years 11 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
AIED
2005
Springer
15 years 11 months ago
What Do You Mean by to Help Learning of Metacognition?
Several computer-based learning support systems and methods help learners to master metacognitive activity. Which systems and methods are designed to eliminate which difficulties a...
Michiko Kayashima, Akiko Inaba, Riichiro Mizoguchi
ICTAI
1994
IEEE
15 years 10 months ago
Tooling the Lexicon Acquisition Process for Large-Scale KBMT
Large-scale lexical knowledge acquisition is one of the most time critical steps in developing a knowledge-based machine translation system. In particular, developing the syntacti...
John R. R. Leavitt, Deryle W. Lonsdale, Kevin Keck...
IEAAIE
2000
Springer
15 years 9 months ago
Intelligent and Self-Adaptive Interface
The computer systems for the decision-making must provide in a synthetic and simple way the necessary elements to the decisionmaker. That is why, it is indispensable to build Compu...
Hadhoum Boukachour, Claude Duvallet, Alain Cardon
FLAIRS
2001
15 years 7 months ago
Effective Shared Control in Cooperative Mobility Aids
This paper presents preliminary work on the design of control systems for pedestrian mobility aids for the elderly. The elderly are often restricted in their mobility and must rel...
Glenn S. Wasson, James P. Gunderson, Sean Graves, ...