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HCI
2009
15 years 4 months ago
Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards
Current tools for multidisciplinary teams in user-centered software engineering (UCSE) provide little support for the different approaches of the various disciplines in the project...
Mieke Haesen, Jan Meskens, Kris Luyten, Karin Coni...
ICUMT
2009
15 years 4 months ago
Some considerations on the design of a P2P infrastructure for massive simulations
Massive Multiuser Virtual Environments (MMVEs) are rapidly expanding both in the number of users and complexity of interactions. Their needs of computational resources offer new ch...
Gennaro Cordasco, Rosario De Chiara, Ugo Erra, Vit...
DATE
2006
IEEE
126views Hardware» more  DATE 2006»
16 years 19 days ago
Communication and co-simulation infrastructure for heterogeneous system integration
With the increasing complexity and heterogeneity of embedded electronic systems, a unified design methodology at evels of abstraction becomes a necessity. Meanwhile, it is also i...
Guang Yang 0004, Xi Chen, Felice Balarin, Harry Hs...
AOSE
2008
Springer
15 years 8 months ago
Using and Extending the SPEM Specifications to Represent Agent Oriented Methodologies
Situational Method Engineering for constructing ad-hoc agent oriented design process is grounded on a well defined set of phases that are principally based on reuse of components c...
Valeria Seidita, Massimo Cossentino, Salvatore Gag...
EJWCN
2010
141views more  EJWCN 2010»
15 years 1 months ago
Scheduling Heterogeneous Wireless Systems for Efficient Spectrum Access
The spectrum scarcity problem emerged in recent years, due to unbalanced utilization of RF (radio frequency) bands in the current state of wireless spectrum allocations. Spectrum a...
Lichun Bao, Shenghui Liao