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AIED
2011
Springer
14 years 10 months ago
Students' Enjoyment of a Game-Based Tutoring System
Many Intelligent Tutoring Systems (ITSs) have started to incorporate game-based components in an attempt to improve student engagement during system interactions. iSTART-ME is a ne...
G. Tanner Jackson, Natalie L. Davis, Danielle S. M...
WIAMIS
2009
IEEE
16 years 1 months ago
Modelling user attention for human-agent interaction
In this work, we propose a design for a user attention model featuring three core components. Our system components can work in real-time, offering indications of user attention f...
Christopher Peters, Stylianos Asteriadis, Genaro R...
ICSR
2004
Springer
15 years 12 months ago
Reusable Web Services
Abstract. Designing systems of asynchronous web services is challenging. Addressing the design in terms of component reuse helps address important questions that need to be answere...
Peter Henderson, Jingtao Yang
ISADS
1999
IEEE
15 years 10 months ago
Distributed Component-based Tailorability for CSCW Applications
Tailorability is generally regarded as a key property of groupware systems due to the dynamics and diversity of cooperative work. This article investigates the use of software com...
Oliver Stiemerling, Ralph Hinken, Armin B. Cremers
VL
1999
IEEE
102views Visual Languages» more  VL 1999»
15 years 10 months ago
Visual Music in a Visual Programming Language
Sonnet was designed as a visual language for implementing real-time processes. Early design and development of behavioral components has largely focused on the domain of music pro...
Fred L. Collopy, Robert M. Fuhrer, David H. Jameso...