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ACMACE
2009
ACM
15 years 10 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
CHI
2010
ACM
15 years 11 months ago
Clutching at straws: using tangible interaction to provide non-visual access to graphs
We present a tangible user interface (TUI) called Tangible Graph Builder, that has been designed to allow visually impaired users to access graph and chart-based data. We describe...
David K. McGookin, Euan Robertson, Stephen A. Brew...
WWW
2007
ACM
16 years 7 months ago
Life is sharable: mechanisms to support and sustain blogging life experience
Recent trend in the development of mobile devices, wireless communications, sensor technologies, weblogs, and peer-to-peer communications have prompted a new design opportunity fo...
Yun-Maw Cheng, Tzu-Chuan Chou, Wai Yu, Li-Chieh Ch...
SIGCOMM
2009
ACM
16 years 1 months ago
A standalone content sharing application for spontaneous communities of mobile handhelds
This demo illustrates the benefits of BitHoc, a standalone protocol for content sharing among spontaneous communities of mobile handhelds using wireless multi-hop connections. Bi...
Amir Krifa, Mohamed Karim Sbai, Chadi Barakat, Thi...
PUC
2006
139views more  PUC 2006»
15 years 6 months ago
EMMA: Epidemic Messaging Middleware for Ad hoc networks
The characteristics of mobile environments, with the possibility of frequent disconnections and fluctuating bandwidth, have forced a rethink of traditional middleware. In particula...
Mirco Musolesi, Cecilia Mascolo, Stephen Hailes