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SECON
2010
IEEE
15 years 4 months ago
iPoint: A Platform-Independent Passive Information Kiosk for Cell Phones
We introduce iPoint, a passive device that can interact and deliver information to virtually any mobile phone equipped with a WiFi network interface and a camera. The iPoint does n...
Hooman Javaheri, Guevara Noubir
SIGMOD
2011
ACM
279views Database» more  SIGMOD 2011»
14 years 9 months ago
MOBIES: mobile-interface enhancement service for hidden web database
Many web databases are hidden behind form-based interfaces which are not always easy-to-use on mobile devices because of limitations such as small screen sizes, trickier text entr...
Xin Jin, Aditya Mone, Nan Zhang 0004, Gautam Das
MSWIM
2005
ACM
16 years 2 days ago
Huginn: a 3D visualizer for wireless ns-2 traces
Discrete-event network simulation is a major tool for the research and development of mobile ad-hoc networks (MANETs). These simulations are used for debugging, teaching, understa...
Björn Scheuermann, Holger Füßler, ...
IUI
1997
ACM
15 years 10 months ago
The Pedagogical Design Studio: Exploiting Artifact-Based Task Models for Constructivist Learning
Intelligentlearning environments that support constructivism shouldprovideactivelearningexperiencesthatarecustomized for individuallearners. To do so, they must determine learner ...
James C. Lester, Patrick J. Fitzgerald, Brian A. S...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...