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» Designing and Implementing Malicious Hardware
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MICRO
2003
IEEE
132views Hardware» more  MICRO 2003»
15 years 11 months ago
Checkpoint Processing and Recovery: Towards Scalable Large Instruction Window Processors
Large instruction window processors achieve high performance by exposing large amounts of instruction level parallelism. However, accessing large hardware structures typically req...
Haitham Akkary, Ravi Rajwar, Srikanth T. Srinivasa...
NDSS
2003
IEEE
15 years 11 months ago
A Virtual Machine Introspection Based Architecture for Intrusion Detection
Today’s architectures for intrusion detection force the IDS designer to make a difficult choice. If the IDS resides on the host, it has an excellent view of what is happening i...
Tal Garfinkel, Mendel Rosenblum
FUNGAMES
2010
15 years 5 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
MOBICOM
2006
ACM
16 years 14 days ago
Using packet probes for available bandwidth estimation: a wireless testbed experience
Evaluating available bandwidth estimation methods requires a malleable MAC protocol implementation, precise MAC layer packet timing measurements, and the ability to create control...
Mesut Ali Ergin, Marco Gruteser
ISCAS
2005
IEEE
128views Hardware» more  ISCAS 2005»
16 years 3 days ago
A low-power CMOS power amplifier for ultra wideband (UWB) applications
Abstract— This paper presents the design and implementation of a wideband power amplifier for UWB applications, covering the lower band frequencies of 3.1 GHz to 4.8 GHz. To achi...
Sajay Jose, Hyung-Jin Lee, Dong Sam Ha, Sangsung C...