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TEI
2009
ACM
120views Hardware» more  TEI 2009»
16 years 1 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
DATE
2009
IEEE
113views Hardware» more  DATE 2009»
16 years 1 months ago
MPSoCs run-time monitoring through Networks-on-Chip
—Networks-on-Chip (NoCs) have appeared as design strategy to overcome the limitations, in terms of scalability, efficiency, and power consumption of current buses. In this paper...
Leandro Fiorin, Gianluca Palermo, Cristina Silvano
DATE
2009
IEEE
149views Hardware» more  DATE 2009»
16 years 1 months ago
An ILP formulation for task mapping and scheduling on multi-core architectures
Multi-core architectures are increasingly being adopted in the design of emerging complex embedded systems. Key issues of designing such systems are on-chip interconnects, memory a...
Ying Yi, Wei Han, Xin Zhao, Ahmet T. Erdogan, Tugh...
DSD
2008
IEEE
121views Hardware» more  DSD 2008»
16 years 1 months ago
A Parallel and Modular Architecture for 802.16e LDPC Codes
We propose a parallel and modular architecture well suited to 802.16e WiMax LDPC code decoding. The proposed design is fully compliant with all the code classes defined by the Wi...
François Charot, Christophe Wolinski, Nicol...
ISCAS
2008
IEEE
103views Hardware» more  ISCAS 2008»
16 years 1 months ago
A novel multiscroll chaotic system and its realization
Abstract— This paper proposes a novel multiscroll chaotic system, which is different from Chua’s circuit and all its variants in most aspects of the algebraic form, circuit des...
Simin Yu, Jinhu Lu, Guanrong Chen