Sciweavers

4394 search results - page 467 / 879
» Designing agent chips
Sort
View
ECAI
2010
Springer
15 years 7 months ago
A Motivation-Based Mechanism to Design Behaviors
In human-level simulations, like video games can be, the design of character's behaviors has an important impact on simulation realism. We propose to divide it into a reasonin...
Tony Dujardin, Jean-Christophe Routier
MAGS
2007
115views more  MAGS 2007»
15 years 6 months ago
Designing modular architectures in the framework AKIRA
AKIRA is an open source framework designed for parallel, asynchronous and distributed computation, on the basis of some general architectural principles which are inspired by modu...
Giovanni Pezzulo, Gianguglielmo Calvi
IJACTAICIT
2010
95views more  IJACTAICIT 2010»
15 years 4 months ago
Expert System Design of Two Electrostatic Lenses Column by Mixing Dynamic Programming and AI Techniques
This paper have shown an expert system design by using optimization methods for the Focused ion beam FIB optical system, by mixing the dynamic programming procedure and artificial...
Fadhil A. Ali
ICSE
2003
IEEE-ACM
16 years 6 months ago
Detailing Architectural Design in the Tropos Methodology
Software systems development happens within a context which organizational processes are wellestablished. Hence, software needs to be built with flexible architectures based in so...
Carla T. L. L. Silva, Jaelson Brelaz de Castro, Jo...
AMEC
2004
Springer
16 years 4 days ago
An Evolutionary Game-Theoretic Comparison of Two Double-Auction Market Designs
In this paper we describe an analysis of two double auction markets— the clearing house auction and the continuous double auction. The complexity of these institutions is such th...
Steve Phelps, Simon Parsons, Peter McBurney