In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Our research deals with the design of a training system to support decision-making in the preparation and the management of maintenance interventions in high-risk industries namely...
Lydie Edward, Domitile Lourdeaux, Jean-Paul A. Bar...
: Supply chain management (SCM) deals with planning and coordinating activities such as material procurement, product assembly, and the distribution of manufactured products. This ...
Prototyping is a valuable technique to help software engineers explore the design space while gaining insight on the dynamics of the system. In this paper, we describe a method for...
Wamberto Weber Vasconcelos, David Stuart Robertson...
The agent paradigm includes the notion that agents interact with services. This paper identifies the need for controlled access to such services, from the perspective of agent sys...
Benno J. Overeinder, P. D. Verkaik, Frances M. T. ...