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PPSN
2010
Springer
15 years 4 months ago
Environment-Driven Embodied Evolution in a Population of Autonomous Agents
This paper is concerned with a fixed-size population of autonomous agents facing unknown, possibly changing, environments. The motivation is to design an embodied evolutionary algo...
Nicolas Bredeche, Jean-Marc Montanier
TCIAIG
2010
15 years 1 months ago
Controlled Procedural Terrain Generation Using Software Agents
Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Jonathon Doran, Ian Parberry
SAINT
2003
IEEE
15 years 12 months ago
Mobile Agent based realization of a distance evaluation system
The growth of the Internet has led to new avenues for distance education. A crucial factor for the success of distance education is effective mechanisms for distance evaluation. E...
Vikram Jamwal, Sridhar Iyer
ESAW
2003
Springer
15 years 12 months ago
Patterns Reuse in the PASSI Methodology
Abstract. Design patterns already proved successful in lowering the development time and number of errors of object-oriented software; now, they are, candidate to play a similar ro...
Massimo Cossentino, Luca Sabatucci, Antonio Chella
EMSOFT
2004
Springer
16 years 1 days ago
Making mechatronic agents resource-aware in order to enable safe dynamic resource allocation
Mechatronic systems are embedded software systems with hard real-time requirements. Predictability is of paramount importance for these systems. Thus, their design has to take the...
Sven Burmester, Matthias Gehrke, Holger Giese, Sim...