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GI
2004
Springer
16 years 9 hour ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
ICCSA
2004
Springer
16 years 4 hour ago
A Scheme for Improving WEP Key Transmission between APs in Wireless Environment
Abstract. Wireless LAN (WLAN) refers to the wireless network environment constructed indoors or outdoors, by using either the radio or light wave technology instead of wire signals...
Chi Hyung In, Choong Seon Hong, Il Gyu Song
ICMI
2004
Springer
183views Biometrics» more  ICMI 2004»
16 years 3 hour ago
Agent and library augmented shared knowledge areas (ALASKA)
This paper reports on an NSF-funded effort now underway to integrate three learning technologies that have emerged and matured over the past decade; each has presented compelling ...
Eric R. Hamilton
ICOIN
2004
Springer
16 years 2 hour ago
A Routing Strategy for Metropolis Vehicular Communications
One of the major issues that affect the performance of mobile ad hoc networks (MANET) is routing. Recently, position-based routing for MANET is found to be a very promising routin...
Genping Liu, Bu-Sung Lee, Boon-Chong Seet, Chuan H...
ICSOC
2004
Springer
16 years 2 hour ago
Hot service deployment in an ad hoc grid environment
In this paper, we present a solution to the problem of dynamically deploying grid service factories onto computing nodes running an implementation of the Open Grid Services Infras...
Thomas Friese, Matthew Smith, Bernd Freisleben
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