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» Designing Ubiquitous Computing Systems for Sports Equipment
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CHI
2007
ACM
16 years 6 months ago
Tangible user interfaces in context and theory
Tangible User Interface (TUI) research has become increasingly widespread over the past 25 years. It is an essential component of Ubiquitous Computing and Augmented Reality resear...
Alan F. Blackwell, George W. Fitzmaurice, Lars Eri...
CHI
1997
ACM
15 years 10 months ago
Supporting Knowledge Workers Beyond the Desktop With Palplates
Palplates are a collection of touch-screen terminals placed around the office enabling human-computer interactions at the point of need. Supporting a community of mobile authentic...
Jennifer Mankoff, Bill N. Schilit
MUM
2004
ACM
148views Multimedia» more  MUM 2004»
15 years 11 months ago
UMAR: Ubiquitous Mobile Augmented Reality
In this paper we discuss the prospects of using marker based Augmented Reality for context aware applications on mobile phones. We also present the UMAR, a conceptual framework fo...
Anders Henrysson, Mark Ollila
EHCI
2004
15 years 7 months ago
Using Interaction Style to Match the Ubiquitous User Interface to the Device-to-Hand
Ubiquitous computing requires a multitude of devices to have access ame services. Abstract specifications of user interfaces are designed to separate the definition of a user inter...
Stephen W. Gilroy, Michael D. Harrison
HUC
2005
Springer
15 years 11 months ago
Fast and Robust Interface Generation for Ubiquitous Applications
Abstract. We present Supple, a novel toolkit which automatically generates interfaces for ubiquitous applications. Designers need only specify declarative models of the interface a...
Krzysztof Gajos, David B. Christianson, Raphael Ho...