Sciweavers

16822 search results - page 725 / 3365
» Designing Simulation Experiments
Sort
View
ACMACE
2005
ACM
16 years 1 months ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
ISQED
2003
IEEE
303views Hardware» more  ISQED 2003»
16 years 26 days ago
Design and Analysis of Low-Voltage Current-Mode Logic Buffers
- This paper investigates important problems involved in the design of a CML buffer as well as a chain of tapered CML buffers. A new design procedure to systematically design a cha...
Payam Heydari
DIGRA
2003
Springer
16 years 24 days ago
Characters in Computer Games: Toward Understanding Interpretation and Design
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
Petri Lankoski, Satu Heliö, Inger Ekman
CHI
2009
ACM
16 years 8 days ago
Exploring participatory performance to inform the design of collaborative public interfaces
We describe a new application of interactive participatory performance in interaction design. Our pragmatic strategy permits us to use performance as an investigatory tool in the ...
Robyn Taylor, Pierre Boulanger, Patrick Olivier, J...
ICCBR
2001
Springer
16 years 1 days ago
Applying CBR and Object Database Techniques in Chemical Process Design
The aim of this paper is to introduce a new method for finding and reusing process equipment design and inherently safer process configurations by case-based reasoning (CBR) and ob...
Timo Seuranen, Elina Pajula, Markku Hurme