We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
- This paper investigates important problems involved in the design of a CML buffer as well as a chain of tapered CML buffers. A new design procedure to systematically design a cha...
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
We describe a new application of interactive participatory performance in interaction design. Our pragmatic strategy permits us to use performance as an investigatory tool in the ...
Robyn Taylor, Pierre Boulanger, Patrick Olivier, J...
The aim of this paper is to introduce a new method for finding and reusing process equipment design and inherently safer process configurations by case-based reasoning (CBR) and ob...