Simulated annealing based standard cell placement for VLSI designs has long been acknowledged as a compute-intensive process, and as a result several research efforts have been un...
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
We discuss SBatch, a simplified procedure for steady-state simulation analysis that is based on spaced batch means, incorporating many advantages of its predecessorsASAP3 and WAS...
In this paper, we propose a simulation-based methodology for worst-case response time estimation of distributed realtime systems. Schedulability analysis produces pessimistic uppe...
Soheil Samii, Sergiu Rafiliu, Petru Eles, Zebo Pen...
In this paper we present DeSiNe, a modular flow-level network simulator. DeSiNe is aimed at performance analysis and benchmarking of Quality of Service routing algorithms and traf...
Tom Kleiberg, Bingjie Fu, Fernando A. Kuipers, Pie...