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CCGRID
2008
IEEE
16 years 1 months ago
A Stable Broadcast Algorithm
—Distributing large data to many nodes, known as a broadcast or a multicast, is an important operation in parallel and distributed computing. Most previous broadcast algorithms e...
Kei Takahashi, Hideo Saito, Takeshi Shibata, Kenji...
CODES
2008
IEEE
16 years 1 months ago
Online adaptive utilization control for real-time embedded multiprocessor systems
To provide Quality of Service (QoS) guarantees in open and unpredictable environments, the utilization control problem is defined to keep the processor utilization at the schedula...
Jianguo Yao, Xue Liu, Mingxuan Yuan, Zonghua Gu
EDOC
2008
IEEE
16 years 1 months ago
Facebook Meets the Virtualized Enterprise
: “Web 2.0” and “cloud computing” are revolutionizing the way IT infrastructure is accessed and managed. Web 2.0 technologies such as blogs, wikis and social networking pla...
Roger Curry, Cameron Kiddle, Nayden Markatchev, Ro...
GLOBECOM
2008
IEEE
16 years 1 months ago
Friendly P2P: Application-Level Congestion Control for Peer-to-Peer Applications
Abstract—Peer-to-Peer (P2P) file sharing applications use multiple TCP connections between peers to transfer data. The aggressiveness and robustness of P2P technology remarkably...
YaNing Liu, Hongbo Wang, Yu Lin, Shiduan Cheng, Gw...
INFOCOM
2008
IEEE
16 years 1 months ago
FLoD: A Framework for Peer-to-Peer 3D Streaming
—Interactive 3D content on Internet has yet become popular due to its typically large volume and the limited network bandwidth. Progressive content transmission, or 3D streaming,...
Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-...
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