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IADIS
2004
15 years 8 months ago
Computer-Mediated Communication: Can we Make it Better?
Computer-mediated communication (CMC) is fundamentally different to face-to-face (FTF) communication. The low bandwidth of CMC filters out important social and contextual cues, wh...
Sanjeet Bhachu, D. Ramanee Peiris, Annalu Waller
MHCI
2009
Springer
16 years 1 months ago
Improving the accessibility of NFC/RFID-based mobile interaction through learnability and guidance
NFC and RFID technologies have found their way into current mobile phones and research has presented a variety of applications using NFC/RFID tags for interaction between physical...
Gregor Broll, Susanne Keck, Paul Holleis, Andreas ...
CHI
2007
ACM
16 years 7 months ago
Transfer scenarios: grounding innovation with marginal practices
Transfer scenarios is a method developed to support the design of innovative interactive technology. Such a method should help the designer to come up with inventive ideas, and at...
Sara Ljungblad, Lars Erik Holmquist
ICCD
1995
IEEE
85views Hardware» more  ICCD 1995»
15 years 10 months ago
A high-performance asynchronous SCSI controller
We describe thedesign of a high performance asynchronous SCSI Small Computer Systems Interface controller data path and the associated control circuits. The data path is an asyn...
Kenneth Y. Yun, David L. Dill
COST
2007
Springer
163views Multimedia» more  COST 2007»
16 years 26 days ago
Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Zsófia Ruttkay, Rieks op den Akker