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ACMDIS
2000
ACM
15 years 11 months ago
Improving Electronic Guidebook Interfaces Using a Task-Oriented Design Approach
Item selection is a key problem in electronic guidebook design. Many systems do not apply so-called “context-awareness” technologies to infer user interest, placing the entire...
Paul M. Aoki, Allison Woodruff
CHI
1997
ACM
15 years 11 months ago
KidPad: A Design Collaboration Between Children, Technologists, and Educators
We established an interdisciplinary, intergenerational collaboration in the fall of 1995, between the University of New Mexico's Computer Science Department, the College of E...
Allison Druin, Jason Stewart, David Proft, Benjami...
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DUX
2007
15 years 10 months ago
Responsibilities and implications: further thoughts on ethnography and design
Many researchers and practitioners in user experience design have turned towards social sciences to find ways to understand the social contexts in which both users and technologie...
Paul Dourish
CHI
2009
ACM
16 years 7 months ago
Theory-driven design strategies for technologies that support behavior change in everyday life
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
CHI
2005
ACM
16 years 7 months ago
Privacy and proportionality: adapting legal evaluation techniques to inform design in ubiquitous computing
We argue that an analytic proportionality assessment balancing usefulness and burden on individual or group privacy must be conducted throughout the design process to create accep...
Giovanni Iachello, Gregory D. Abowd