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» Designing Eyes-Free Interaction
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EICS
2009
ACM
16 years 1 months ago
Edit, inspect and connect your surroundings: a reference framework for meta-UIs
Discovering and unlocking the full potential of complex pervasive environments is still approached in application-centric ways. A set of statically deployed applications often deļ...
Geert Vanderhulst, Daniel Schreiber, Kris Luyten, ...
HT
2009
ACM
16 years 1 months ago
2LIPGarden: 3D hypermedia for everyone
The early Web was hailed for being easy to use, and what is more important, giving people a chance to participate in its growth. The Web3D was believed to have potential to be the...
Jacek Jankowski, Izabela Irzynska, Bill McDaniel, ...
CHI
2010
ACM
16 years 1 months ago
Quasi-qwerty soft keyboard optimization
It has been well understood that optimized soft keyboard layouts improve motor movement efficiency over the standard Qwerty layouts, but have the drawback of long initial visual s...
Xiaojun Bi, Barton A. Smith, Shumin Zhai
ASPLOS
2006
ACM
16 years 25 days ago
Introspective 3D chips
While the number of transistors on a chip increases exponentially over time, the productivity that can be realized from these systems has not kept pace. To deal with the complexit...
Shashidhar Mysore, Banit Agrawal, Navin Srivastava...
UIST
2006
ACM
16 years 24 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
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