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» Designing Behaviors for Information Agents
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CHI
2006
ACM
16 years 6 months ago
Tableau machine: an alien presence in the home
Research in Ambient Intelligence and Ubiquitous Computing has put computational devices into many social settings while leaving intact much of the "task support and informati...
Mario Romero, Zachary Pousman, Michael Mateas
IJCAI
2003
15 years 7 months ago
Towards Pervasive Robotics
Pervasive robotics will require, in a near future, small, light and cheap robots that exhibit complex behaviors. These demands led to the development of the M2-M4 Macaco project -...
Artur M. Arsenio
MIG
2009
Springer
16 years 28 days ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
ICONFERENCE
2012
14 years 1 months ago
No forests without trees: particulars and patterns in visualizing personal communication
When people use visualizations of conversational archives, they typically reflect on particular events, rather than patterns of activity over time. We explore whether this is a fu...
Ou Jie Zhao, Tiffany Ng, Dan Cosley
CHI
2008
ACM
16 years 6 months ago
Touch proxy interaction
The purpose of this research is to build and evaluate collaborative touch devices that influence behavior change over individuals in small group situations. This paper presents to...
Angela Chang