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» Designing Behaviors for Information Agents
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DSN
2002
IEEE
15 years 11 months ago
Transactional Rollback for Language-Based Systems
Language run-time systems are routinely used to host potentially buggy or malicious codelets — software modules, agents, applets, etc. — in a secure environment. A number of t...
Algis Rudys, Dan S. Wallach
WSC
2000
15 years 7 months ago
Agent-based simulation of dynamic online auctions
The need to understand dynamic behavior in auctions is increasing with the popularization of online auctions. Applications include designing auction mechanisms, bidding strategies...
Hideyuki Mizuta, Kenneth Steiglitz
AIIDE
2009
15 years 7 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ALIFE
1998
15 years 6 months ago
Evolution of Linguistic Diversity in a Simple Communication System
This article reports on the current state of our efforts to shed light on the origin and evolution of linguistic diversity using synthetic modeling and arti cial life es. We constr...
Takaya Arita, Yuhji Koyama
HCI
2009
15 years 4 months ago
Responding to Learners' Cognitive-Affective States with Supportive and Shakeup Dialogues
This paper describes two affect-sensitive variants of an existing intelligent tutoring system called AutoTutor. The new versions of AutoTutor detect learners' boredom, confusi...
Sidney K. D'Mello, Scotty D. Craig, Karl Fike, Art...