Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
In designing Markov Decision Processes (MDP), one must define the world, its dynamics, a set of actions, and a reward function. MDPs are often applied in situations where there i...
David L. Roberts, Sooraj Bhat, Kenneth St. Clair, ...
Automated software customization is drawing increasing attention as a means to help users deal with the scope, complexity, potential intrusiveness, and ever-changing nature of mod...
In this paper, we present our lessons from the design and use of two educational software tools for teaching behavioral modeling to graduate students of digital art. The tools, Pai...