Sciweavers

2177 search results - page 163 / 436
» Designing Behaviors for Information Agents
Sort
View
CGF
1999
113views more  CGF 1999»
15 years 6 months ago
An Efficient and Flexible Perception Pipeline for Autonomous Agents
Agents in virtual environments require a combination of perception and action to behave in an autonomous way. We extend a software architecture for the management of actions blend...
Christophe Bordeux, Ronan Boulic, Daniel Thalmann
CORR
2010
Springer
137views Education» more  CORR 2010»
15 years 6 months ago
LEXSYS: Architecture and Implication for Intelligent Agent systems
s LEXSYS, (Legume Expert System) was a project conceived at IITA (International Institute of Tropical Agriculture) Ibadan Nigeria. It was initiated by the COMBS (Collaborative Grou...
Charles A. B. Robert
ATAL
2008
Springer
15 years 8 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
CSE
2009
IEEE
15 years 10 months ago
Information Technology Capabilities for Digital Social Networks
This paper contributes to the evolving body of knowledge pertaining to the study of digitally-enabled social networks, their usage, and their effects on people, organization, and s...
Camille Grange, Izak Benbasat
ATAL
2009
Springer
15 years 10 months ago
Choice, interoperability, and conformance in interaction protocols and service choreographies
Many real-world applications of multiagent systems require independently designed (heterogeneous) and operated (autonomous) agents to interoperate. We consider agents who offer bu...
Matteo Baldoni, Cristina Baroglio, Amit K. Chopra,...