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ECOOP
1998
Springer
15 years 10 months ago
Design and Partial Evaluation of Meta-Objects for a Concurrent Reflective Language
Customizable meta-objects are a powerful abstraction for extending language features and implementation mechanisms, but interpretive execution suffers from severe performance penal...
Hidehiko Masuhara, Akinori Yonezawa
APIN
2004
107views more  APIN 2004»
15 years 6 months ago
Designing Polymer Blends Using Neural Networks, Genetic Algorithms, and Markov Chains
In this paper we present a new technique to simulate polymer blends that overcomes the shortcomings in polymer system modeling. This method has an inherent advantage in that the v...
N. K. Roy, Walter D. Potter, D. P. Landau
CHI
2008
ACM
16 years 7 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
DATE
2009
IEEE
202views Hardware» more  DATE 2009»
16 years 1 months ago
Design as you see FIT: System-level soft error analysis of sequential circuits
Soft errors in combinational and sequential elements of digital circuits are an increasing concern as a result of technology scaling. Several techniques for gate and latch hardeni...
Daniel Holcomb, Wenchao Li, Sanjit A. Seshia
ICC
2008
IEEE
138views Communications» more  ICC 2008»
16 years 29 days ago
Designing File Replication Schemes for Peer-to-Peer File Sharing Systems
—Peer-to-peer (P2P) file sharing systems are becoming increasingly popular due to their flexibility and scalability. We propose a new model to design file replication schemes ...
Jian Ni, Jie Lin, S. J. Harrington, Naveen Sharma