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IEE
2007
126views more  IEE 2007»
15 years 6 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
COMSIS
2004
119views more  COMSIS 2004»
15 years 6 months ago
A Method and a Tool for Rapid Prototyping of Large-Scale Business Information Systems
This paper presents a method and concepts of a supporting tool for rapid prototyping of large-scale business information systems. Our method is based on the following guidelines: (...
Gordana Milosavljevic, Branko Perisic
JCC
2000
66views more  JCC 2000»
15 years 6 months ago
The molecular modeling toolkit: A new approach to molecular simulations
The Molecular Modeling Toolkit is a library that implements common molecular simulation techniques, with an emphasis on biomolecular simulations. It uses modern software engineeri...
Konrad Hinsen
RAS
2010
137views more  RAS 2010»
15 years 5 months ago
Development of complex robotic systems using the behavior-based control architecture iB2C
This paper presents a development methodology for complex robotic systems using the behavior-based control architecture iB2C (integrated Behavior-Based Control). It is shown how a...
Martin Proetzsch, Tobias Luksch, Karsten Berns
IPPS
2010
IEEE
15 years 4 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...