A common observation when working on physically large displays, such as wall-sized projection, is that a certain amount of information privacy is lost. A common explanation for th...
This paper describes the results of a series of forced choice design experiments investigating the discrimination of material properties using a PHANToM haptic device. Research ha...
People with motor impairments often cannot use a keyboard or a mouse. Our previous work showed that a handheld device, connected to a PC, could be effective for computer access fo...
Olfaction is considered to be an important sensory modality in next-generation virtual reality (VR) systems. We currently focus on spatiotemporal control of odor, rather than capt...
This paper proposes a transformation of the Cognitive Walkthrough (CW), a theory-based usability inspection method that has proven useful in designing applications that support us...
Marilyn Hughes Blackmon, Peter G. Polson, Muneo Ki...