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» Design-oriented human-computer interaction
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CHI
2006
ACM
16 years 7 months ago
Text entry using a dual joystick game controller
We present a new bimanual text entry technique designed for today's dual-joystick game controllers. The left and right joysticks are used to independently select characters f...
Andrew D. Wilson, Maneesh Agrawala
CHI
2006
ACM
16 years 7 months ago
Few-key text entry revisited: mnemonic gestures on four keys
We present a new 4-key text entry method that, unlike most few-key methods, is gestural instead of selection-based. Importantly, its gestures mimic the writing of Roman letters fo...
Jacob O. Wobbrock, Brad A. Myers, Brandon Rothrock
151
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CHI
2006
ACM
16 years 7 months ago
Dispelling "design" as the black art of CHI
We discuss the legacy and processes of creative design, and differentiate it from the type of user-centered design commonly found in CHI. We provide an example of this process, an...
Tracee Vetting Wolf, Jennifer Ann Rode, Jeremy B. ...
CHI
2006
ACM
16 years 7 months ago
Do security toolbars actually prevent phishing attacks?
Security toolbars in a web browser show security-related information about a website to help users detect phishing attacks. Because the toolbars are designed for humans to use, th...
Min Wu, Robert C. Miller, Simson L. Garfinkel
CHI
2006
ACM
16 years 7 months ago
Zone and polygon menus: using relative position to increase the breadth of multi-stroke marking menus
We present Zone and Polygon menus, two new variants of multi-stroke marking menus that consider both the relative position and orientation of strokes. Our menus are designed to in...
Shengdong Zhao, Maneesh Agrawala, Ken Hinckley