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ACMDIS
2006
ACM
16 years 22 days ago
An empirical framework for designing social products
Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
Bilge Mutlu
HRI
2006
ACM
16 years 22 days ago
Analysis of human behavior to a communication robot in an open field
This paper investigates human behavior around an interactive robot at a science museum. To develop a communication robot that works in daily environments, it is important to inves...
Shogo Nabe, Takayuki Kanda, Kazuo Hiraki, Hiroshi ...
HRI
2006
ACM
16 years 22 days ago
How contingent should a communication robot be?
The purpose of our research is to develop lifelike behavior in a communication robot, which is expected to potentially make human-robot interaction more natural. Our previous rese...
Fumitaka Yamaoka, Takayuki Kanda, Hiroshi Ishiguro...
HRI
2006
ACM
16 years 22 days ago
Socially distributed perception
This paper presents a robot search task (social tag) that uses social interaction, in the form of asking for help, as an integral component of task completion. We define socially...
Marek P. Michalowski, Carl F. DiSalvo, Dída...
CHI
2009
ACM
16 years 7 months ago
The mousegrip
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Florian Mueller, Martin R. Gibbs, Frank Vetere