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CHI
2008
ACM
16 years 7 months ago
Predictability and accuracy in adaptive user interfaces
While proponents of adaptive user interfaces tout potential performance gains, critics argue that adaptation's unpredictability may disorient users, causing more harm than go...
Krzysztof Z. Gajos, Katherine Everitt, Desney S. T...
CHI
2008
ACM
16 years 7 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
CHI
2008
ACM
16 years 7 months ago
MAHI: investigation of social scaffolding for reflective thinking in diabetes management
In the recent years, the number of individuals engaged in self-care of chronic diseases has grown exponentially. Advances in computing technologies help individuals with chronic d...
Lena Mamykina, Elizabeth D. Mynatt, Patricia David...
CHI
2008
ACM
16 years 7 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
CHI
2008
ACM
16 years 7 months ago
A diary study of mobile information needs
Being mobile influences not only the types of information people seek but also the ways they attempt to access it. Mobile contexts present challenges of changing location and soci...
Timothy Sohn, Kevin A. Li, William G. Griswold, Ja...