Sciweavers

6009 search results - page 731 / 1202
» Design-oriented human-computer interaction
Sort
View
DSVIS
2000
Springer
15 years 11 months ago
Specifying Temporal Behaviour in Software Architectures for Groupware Systems
This paper presents an example of how software architectures can encode temporal properties as well as the traditional structural ones. In the context of expressing concurrency con...
Timothy N. Wright, T. C. Nicholas Graham, Tore Urn...
DSVIS
2000
Springer
15 years 11 months ago
User Interface Declarative Models and Development Environments: A Survey
Model-Based User Interface Development Environments (MB-UIDEs) provide a context within which user interface declarative models can be constructed and related, as part of the user...
Paulo Pinheiro da Silva
BCSHCI
2007
15 years 8 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton
AAAI
2007
15 years 9 months ago
PhotoSlap: A Multi-player Online Game for Semantic Annotation
Multimedia content presents special challenges for the search engines, and could benefit from semantic annotation of images. Unfortunately, manual labeling is too tedious and tim...
Chien-Ju Ho, Tsung-Hsiang Chang, Jane Yung-jen Hsu
ACHI
2009
IEEE
16 years 1 months ago
From Isolation to Communication: A Case Study Evaluation of Robot Assisted Play for Children with Autism with a Minimally Expres
– The general context of the work presented in this paper is assistive robotics with our long-term aim to support children with autism. This paper is part of the Aurora project t...
Ben Robins, Kerstin Dautenhahn, Paul Dickerson