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» Design-oriented human-computer interaction
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208
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ACMACE
2009
ACM
15 years 8 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
HAPTICS
2011
IEEE
14 years 10 months ago
On the 1/f noise and non-integer harmonic decay of the interaction of a finger sliding on flat and sinusoidal surfaces
Fluctuations of the frictional force arising from the stroke of a finger against flat and sinusoidal surfaces are studied. A custommade high-resolution friction force sensor, ab...
Michael Wiertlewski, Charles Hudin, Vincent Haywar...
145
Voted
CHI
2008
ACM
16 years 7 months ago
Generalized selection via interactive query relaxation
Selection is a fundamental task in interactive applications, typically performed by clicking or lassoing items of interest. However, users may require more nuanced forms of select...
Jeffrey Heer, Maneesh Agrawala, Wesley Willett
169
Voted
CHI
2007
ACM
16 years 7 months ago
Shoogle: excitatory multimodal interaction on mobile devices
Shoogle is a novel, intuitive interface for sensing data within a mobile device, such as presence and properties of text messages or remaining resources. It is based around active...
John Williamson, Roderick Murray-Smith, Stephen Hu...
171
Voted
CHI
2007
ACM
16 years 7 months ago
The role of choice and customization on users' interaction with embodied conversational agents: effects on perception and perfor
We performed an empirical study exploring people's interactions with an embodied conversational agent (ECA) while performing two tasks. Conditions varied with respect to 1) w...
Jun Xiao, John T. Stasko, Richard Catrambone