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CHI
2004
ACM
16 years 7 months ago
Sensing GamePad: electrostatic potential sensing for enhancing entertainment oriented interactions
This paper introduces a novel way to enhance input devices to sense a user's foot motion. By measuring the electrostatic potential of a user, this device can sense the user&#...
Jun Rekimoto, Hua Wang
CHI
2004
ACM
16 years 7 months ago
Release, relocate, reorient, resize: fluid techniques for document sharing on multi-user interactive tables
Group work frequently involves transitions between periods of active collaboration and periods of individual activity. We aim to support this typical work practice by introducing ...
Chia Shen, Clifton Forlines, Frédéri...
CHI
2003
ACM
16 years 7 months ago
Fusion: interactive coordination of diverse data, visualizations, and mining algorithms
Fusion is a web-based system that enables end-users to rapidly and dynamically construct personalized visualization workspaces without programming. Users first use advanced data s...
Chris North, Nathan Conklin, Kiran Indukuri, Varun...
CHI
2003
ACM
16 years 7 months ago
Augmenting a retail environment using steerable interactive displays
This paper describes a prototype retail environment in which information interactions occur in situ, within the actual space of the merchandise. By combining a steerable projected...
Noi Sukaviriya, Mark Podlaseck, Rick Kjeldsen, Ant...
CHI
2003
ACM
16 years 7 months ago
Designing effective haptic interaction: inverted damping
In this paper, we describe a new force-feedback technique termed "inverted damping", which aids users in manually selecting specific items from within a range of possibl...
Jason Williams, Georg Michelitsch