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CI
2010
81views more  CI 2010»
15 years 4 months ago
Drama Management and Player Modeling for Interactive Fiction Games
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...
Manu Sharma, Santiago Ontañón, Manis...
RCIS
2010
15 years 4 months ago
Using Software Metrics in the Evaluation of a Conceptual Component Model
Every interactive system has a functional part and an interactive part. However the software engineering and the human-computer-interaction communities work separately in terms of ...
Eric Ceret, Sophie Dupuy-Chessa, Guillaume Godet-B...
CHI
2009
ACM
16 years 7 months ago
Three environmental discourses in human-computer interaction
A review of the past decade of human-computer interaction relating to environmental issues identifies three discourses whose commitments and assumptions have consequences for the ...
Elizabeth Goodman
CHI
2002
ACM
16 years 7 months ago
Applying patterns of cooperative interaction to work (re)design: e-government and planning
This paper presents patterns of cooperative interaction derived from ethnographic studies of cooperative work as devices for generalisation, re-use and design. These patterns cons...
David Martin, Mark Rouncefield, Ian Sommerville
CHI
1999
ACM
15 years 11 months ago
Emotional Interfaces for Interactive Aardvarks: Designing Affect into Social Interfaces for Children
Character-based social interfaces present a unique opportunity to integrate emotion into technology interactions. The present paper reports on the use of three emotional interacti...
Erik Strommen, Kristin Alexander