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ISCA
2009
IEEE
146views Hardware» more  ISCA 2009»
16 years 1 months ago
Multi-execution: multicore caching for data-similar executions
While microprocessor designers turn to multicore architectures to sustain performance expectations, the dramatic increase in parallelism of such architectures will put substantial...
Susmit Biswas, Diana Franklin, Alan Savage, Ryan D...
AUTOMOTIVEUI
2009
ACM
16 years 1 months ago
Enhanced auditory menu cues improve dual task performance and are preferred with in-vehicle technologies
Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limit...
Myounghoon Jeon, Benjamin K. Davison, Michael A. N...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
16 years 16 days ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
UIST
2004
ACM
15 years 12 months ago
A toolkit for managing user attention in peripheral displays
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily li...
Tara Matthews, Anind K. Dey, Jennifer Mankoff, Sco...
WMPI
2004
ACM
15 years 12 months ago
A compressed memory hierarchy using an indirect index cache
Abstract. The large and growing impact of memory hierarchies on overall system performance compels designers to investigate innovative techniques to improve memory-system efficienc...
Erik G. Hallnor, Steven K. Reinhardt