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NETGAMES
2006
ACM
16 years 16 days ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
UIST
2006
ACM
16 years 16 days ago
Summarizing personal web browsing sessions
We describe a system, implemented as a browser extension, that enables users to quickly and easily collect, view, and share personal Web content. Our system employs a novel intera...
Mira Dontcheva, Steven M. Drucker, Geraldine Wade,...
VEE
2006
ACM
116views Virtualization» more  VEE 2006»
16 years 16 days ago
Relative factors in performance analysis of Java virtual machines
Many new Java runtime optimizations report relatively small, single-digit performance improvements. On modern virtual and actual hardware, however, the performance impact of an op...
Dayong Gu, Clark Verbrugge, Etienne M. Gagnon
CLUSTER
2005
IEEE
16 years 6 days ago
A pipelined data-parallel algorithm for ILP
The amount of data collected and stored in databases is growing considerably for almost all areas of human activity. Processing this amount of data is very expensive, both humanly...
Nuno A. Fonseca, Fernando M. A. Silva, Víto...
CODES
2005
IEEE
16 years 6 days ago
Satisfying real-time constraints with custom instructions
Instruction-set extensible processors allow an existing processor core to be extended with application-specific custom instructions. In this paper, we explore a novel application...
Pan Yu, Tulika Mitra