Design patterns are solutions to recurring design problems, conceived to increase benefits in terms of reuse, code quality and, above all, maintainability and resilience to change...
Lerina Aversano, Gerardo Canfora, Luigi Cerulo, Co...
Abstract. Interactive systems combine a human operator with a computer. Either may be a source of error. The veri cation processes used must ensure both the correctness of the comp...
: In this paper, we present the experience gained with the participation in a case study in which a novel high-level design language (UML4SOA) was used to produce a service-oriente...
A typical product development lifecycle for interactive systems starts with contextual analysis to guide system design. The challenge however is in transitioning from findings abo...
Tejinder K. Judge, Carman Neustaedter, Anthony Tan...
Abstract--In this paper, we present an efficient graph-based evolutionary optimization technique called evolutionary graph generation (EGG) and the proposed approach is applied to ...