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IJSEKE
2008
103views more  IJSEKE 2008»
15 years 6 months ago
A Modeling Methodology for Conflict Control in Multi-Agent Systems
- Multi-agent systems (MASs) have become an important topic in distributed systems research. These distributed multi-agent systems call for special software modeling methods that e...
Jiexin Lian, Sol M. Shatz
SENSYS
2004
ACM
16 years 4 days ago
Hardware design experiences in ZebraNet
The enormous potential for wireless sensor networks to make a positive impact on our society has spawned a great deal of research on the topic, and this research is now producing ...
Pei Zhang, Christopher M. Sadler, Stephen A. Lyon,...
AAAI
2012
13 years 9 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
ESAW
2006
Springer
15 years 10 months ago
Current Issues in Multi-Agent Systems Development
Abstract. This paper surveys the state-of-the-art in developing multi-agent systems, and sets out to answer the questions: "what are the key current issues in developing multi...
Rafael H. Bordini, Mehdi Dastani, Michael Winikoff
ICCD
1997
IEEE
158views Hardware» more  ICCD 1997»
15 years 10 months ago
Practical Advances in Asynchronous Design
Asynchronous systems are being viewed as an increasingly viable alternative to purely synchronous systems. This paper gives an overview of the current state of the art in practica...
Erik Brunvand, Steven M. Nowick, Kenneth Y. Yun